This tutorial doesn't include all the commands!
First of all, we need to proceed with your registration...
Enter register <nickname>
and let the Bot's answer appear.
The class menu will appear. Click on the reaction corresponding to the class of your choice.
The command stats
displays your player card. You can view another player's card by clicking on the command stats [mention]
.
The command inventory
allows you to view your inventory.
You can view the complete companion list on the following link: companion list.
The companions bring you help during the fights against the monsters.
To be able to buy a companion, you have to meet a number of criterias. Being able to buy the most powerful companion at the very beginning of the game would be too easy.
To see the criteria needed to be able to buy a companion, the command companion criterias
is available:
Once the companion is purchased, it will automatically join the PVM fights.
The companion takes on average half as much damage as the player.
To get informations about a companion, you can use the co stats
command, which displays the statistics of the companion currently in your possession.
To regenerate the life of your companion, you can use the co heal
command which gives him back his whole life. (Command available once a day)
If you have a healing potion in your inventory, you can also use it on the companion: co potion
.
To get more informations about the commands available for the companion, just use the command
companion
.
The PVM (player vs monster) is a core part of the RPG. Therefore, it is possible that the documentation is not up to date regarding the exact values of winnings etc...
The creatures are randomly generated, and their stats depend on the player's level.
To start a fight, use the command pvm
.
You can accept or refuse to enter a fight, in both cases a 30 second cooldown is triggered.
When selecting the PVM, if one has crafted before, it is possible to select force potions, which increase the amount of damage per turn, and/or a resistance potions, which reduce the amount of damage sustained each turn.
Once activated, these potions only work for one PVM fight.
Before calculating the PVM scenario, several variables are initialized.
The PVM works per turn. At each turn:
This game loop continues as long as the player or creature is alive.
If after 5 turns, neither of them is dead, the creature flees, and the player is considered the winner.
As the player levels up, their damage count and total life increase.
Several quests are related to the PVM!
Sometimes, you will level up after a PVM.
Generally when you level up:
When you level up with a PVM your stuff can level up too. Only one by one to this order:
If a stuff piece is broken or not crafted, the stuff piece wont level up.
Ghost Warrior (❤️ : 20 000, ⚔️ : 100)
Predator (❤️ : 50 000, ⚔️ : 100)
Leviathan (❤️ : 75 000, ⚔️ : 100)
Duneyrr (❤️ : 100 000, ⚔️ : 100)
You can upgrade your own level with pvm, but pvm don't allow you to play with the other adventurers. With the boss, you can play with others adventurers. It's possible for for the players with admin grade, to start a boss fight. One per day.
Your Discord need to be level 5 to start a boss fight.
When the boss is running, you can't execute commands before the end of the fight.
The other players can join the boss fight. Before, use the potions if you need or if you want to use your resistence potions. Then, confirm to join the fight.
When the 20 players limit or the timer ends, the fight will start.
You can't be alone for a boss.
If the group is'nt strong enough to find a boss, the fight will be cancel.
When all players have joined the boss fight, it is possible to calculate the total damage and the total health of the group (taking into account companions etc)
Once we have these two pieces of information, we can estimate, for each boss, the number of turns it will take to beat it ( GROUP_ATTACK
) and the number of turns after which the group will be defeated (GROUP_LIFE / BOSS_ATTACK
),
If the difference of these two values is less than 40, then the boss is a potential choice*
The fight against the boss takes place as for the PVM: two life bars are displayed giving information on the life of the boss, and the life of the group of players.
When the fight is over, if the boss has won, all players lose all their health and do not gain a reward.
If players win, they earn a reward consisting of various XP, RPGdollars, and resources.
It can be useful to warn certain players that a fight is about to start.
For this, the command boss role [role]
allows to define the role to ping when a boss fight is launched.
The waiting time before starting the fight is 2 minutes. This time may be too long or too short depending on the case. It is therefore possible to change this value with the command boss time [time]
(ex: boss time 30s
)
In order to be able to craft useful objects in the progression of the game, it is necessary to collect raw materials.
To perform a job you have to type the command job execute
the command will execute all job you can do in the city where you are.
Each profession has its own level. By gaining levels in the jobs, you can gain more resources, as well as scarcer resources (which are more expensive).
Currently, there is no limit for your jobs level.
Once the level 40 in a job is reached, it is possible to craft a tool that allows to recover more resources at each execution of the trade. The higher the level of the tool, the more bonus resources it reports.
Avatars are cosmetic additions that allow you to customize your profile in the stats menu.
The list of pre-defined avatars is available by clicking on the following link.
It is possible to have as a reward, or to buy a custom avatar.
Avatars must be created with the following tool, then the code must be sent to the discord support.
The store allows you to buy different items to advance in the progression of the game.
To buy a pre-existing avatar (cosmetic).
To buy a companion. You must meet the necessary criteria to be able to buy a companion.
In the companion list you will find :
Ent :
Bear :
MCentaur :
FCentaur :
Guardian :
BruteGnoll :
ScoutGnoll :
ShamanGnoll :
Golem :
Mushroom :
SmallMushroom :
LargeMushroom :
Wolf :
OverseerGnoll :
To buy potions, weapons or armor.
To subscribe to the VIP which gives additional benefits for 4.99€ each month. Subscribe
It is possible to craft different objects using the craft menu.
If it is not possible to craft an item, a message is displayed explaining the resources needed to make the item.
In case the resources are available, a confirmation message will be displayed, showing the items to be used to perform the craft.
To craft a resource, you can use either its name : craft healing_potion
, or its index in the list : craft 1
.
To have a list of objects that can be crafted with the items present in the inventory, you can use the command
craft list
.
To go further, quests can be completed to gain experience, badges and RPGdollars.
Each quest has a progession, which allows you to see at a glance if this one is finished soon
When a quest is completed, a message is displayed with the name of the quest that has been completed!
The reward is automatically given, no need to place an additional order!
The RPG has a central bank that allows various actions related to the gambling economy to be carried out.
It is possible to sell all or part of the items in its inventory.
Each item has its own ID, so you can specify the items you want to sell by using the command sellall (ID1) (ID2) ...
If no ID is specified, the order offers to sell all items in the inventory.
If you want to sell your entire inventory, with the exception of a few items, you can use the command
bank sellallbut
which is the inverse ofbank sellall
.
You can sell your companions, with the command bank sellco [nameCompanion]
.
The selling price of the companion is equal to the base price of the companion, multiplied by :
This multiplicator, implies that it's worth selling your companion at level 5 or above, that the higher your companion's level, the higher the selling price and that the multiplier can't be greater than 5.
It is possible to send money to another adventurer, with the order bank transfer [mention] [amount]
.
The armor or objects of the trades wear out with each use.
Fortunately, it is possible to repair them with the command bank repair <item> (item2) (item3) ...
.
The cost of repair is 2 RPGdollars per durability points repaired.
You will be able to travel to other cities on your adventure. A map you can craft will show you the different place.
A night version of the map. You can go to every light points, they are cities.
A day version of the map.
commande cityinfo [name]
. Every cities have differents way to level up your jobs, sell your items or just level up your adventurer.travel to [name]
. This command will give you more information for the travveling. How long it's during...